Monster Hunter Wilds beta has graphical problems, but Capcom promises final game in a better state
Monster Hunter Wilds may have welcomed an impressive number of Steam players giving the open beta a whirl, but many of these players are not especially impressed.
A quick look over on the Monster Hunter reddit feed shows multiple screenshots of angular, almost Nintendo 64-looking graphics. In one clip shared by Magolich, the player looks like they are trying to hunt down an animated origami creation, rather than a fully fleshed beast.
Meanwhile, as you can see in the header image above and the posts below, several characters look like a very basic version of what they are surely meant to look like, and the fellow above brought to my mind a Lord of the Rings’ Uruk-hai after a bad night.
“Just beat the demo, it was fun but I think the graphics could be a bit better,” one user shared, with their own rather janky screenshots.
I guess I’m gonna upgrade my PC
byu/Alternative-Vast-174 inMonsterHunter
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Monster Hunter Nightmares
byu/adpostle inMonsterHunter
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Game can barely run on a 3060ti, how is this acceptable?
byu/handerson15 inMonsterHunter
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Graphics be damned I’ll hunt them all the same
byu/Magolich inMonsterHunter
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This is the most I have laughed in years
byu/Ryou_Sakura inMonsterHunter
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Just beat the demo it was fun but i think the graphics could be a bit better
byu/MGSOffcial inMonsterHunter
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These images have certainly made me chuckle, but obviously are far from ideal. Thankfully, the Monster Hunter Wilds’ team has said the final game is “already in a more improved state compared to the beta test”. It has also shared a few troubleshooting pointers for those still looking to get into the beta.