Surgeon Simulator developer Bossa Studios lets go a third of its staff
Surgeon Simulator developer Bossa Studios has laid off a third of its staff.
As reported by our sister site, GamesIndustry.biz, it’s thought 19 people were affected by the redundancies, “mostly in QA and production roles, as well as non-UK employees”.
According to Bossa, the studio continues to employ 40 staff.
Bossa co-founder Henrique Olifiers blamed a “perfect storm of events” for the layoffs, and reportedly said that due to increasing operational costs, funding delays, and the number of AAA games released towards of the end of the year shifting focus away from smaller, independent games, Bossa encountered a “difficult situation” that it was “struggling to brave”.