Elite Dangerous’ long-awaited 16-person Fleet Carriers, which have seen plentiful delays since their unveiling back in 2017, are finally almost ready to launch and will be entering a period of beta testing for PC players later this month.

Fleet Carriers – which were initially set to arrive as part of 2018’s Beyond update before they were “reprioritised” by developer Frontier – are capital ships designed to act as a base of operations for large, organised Squadrons

Described as “mobile starships and trading hubs capable of transporting multiple allies”, Fleet Carriers have a jump range of 500 light years and feature 16 landing pads to accommodate a full complement of players. They can be owned and piloted single Commander, but don’t come cheap, setting players back an eye-watering 5,000,000,000 credits.

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Dedicated players that manage to scrape together sufficient space cash will be able to customise their mega-vessels to suit their preferred play style, and have the option to invest in and open services including repair docks, refuelling stations, shipyards, and more.

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