Modders get to work on GTA Trilogy despite takedown concerns
Modders have begun work on the GTA Trilogy – despite ongoing concern about potential takedowns from Take-Two.
GTA Trilogy’s disastrous launch came after a concerted campaign from Take-Two to scrub the internet of mods related to GTA 3, Vice City and San Andreas. Take-Two even sued some of the people who reverse-engineered GTA code.
But that hasn’t put off some modders who have tried to remedy some of GTA Trilogy’s numerous faults.
Grand Theft Auto 4: 15 Days in Liberty City Time-Lapse Watch on YouTube
The recently-created GTATrilogyMods subreddit already has over 1000 members. There, a vibrant discussion on the nitty gritty of modding GTA Trilogy has begun – and early results are promising. Modders are currently trying to work out how to enable first-person mode in the remasters.
There’s also modding discussion going on at the GTAForums, where mods are being shared.
Moddb.com has a page for GTA Trilogy, and there are a handful of mods available to download. One mod makes the GTA Trilogy look like a Telltale game, with even more cartoony graphics. Another adds in the original GTA 3 menu sounds.
Modders are also adding in tracks missing in the remasters.
Restauramos Billie Jean no VC The Definitive Edition! Watch on YouTube
There’s an initial fix for GTA Trilogy’s much-maligned rain, too.
All this mod work is being done under the shadow of potential action from Take-Two, which has proven itself keen to strike wherever and whenever it sees fit. Over the weekend, it emerged Take-Two recently targeted GTA 4 mods – and even a GTA 4 save file.