Gran Turismo film review – a marketing exercise filled with contrived drama
PlayStation Productions delivers a surreal and stalled movie, filled with awkward gimmicks.At the start of Gran Turismo, our hero, a young man named J
Monster Hunter Wilds' popularity due to emphasis on story, says series producer
Monster Hunter Wilds has seen huge success since it launched at the end of February, which series producer Ryozo Tsujimoto has put down to the emphasi
FTC loses latest appeal in ongoing battle against Microsoft's Activision Blizzard acquisition
A year and a half after Microsoft's purchase of Activision Blizzard for $69bn, the US Federal Trade Commission's continuing attempts to block the deal
The Last of Us season 2 episode six recaptures some much needed levity, but with only one episode left, have the showrunners bitten off more than they can chew?
The penultimate episode of The Last of Us season 2, which was directed by Naughty Dog's Neil Druckmann, has now aired, offering viewers a great episod
Zynga shuts down Torchlight 3 developer four years after its acquisition
Echtra Games, the San Francisco-based studio behind Torchlight 3, will be shut down by its owner Zynga by the end of June.The studio, acquired by Zyng
Persona-inspired Demonschool gets release window following last year's delay
The Persona-inspired horror game Demonschool has a new release window, following a delay last year.As revealed at the PC Gaming Show, the RPG will be
Xbox's State of Decay 3 and Gears of War: E-Day heading to PS5, report claims
PlayStation 5 owners are reportedly getting two more Xbox-published titles added to their roster.According to a report by MP1st, both Gears of War: E-
Future of PlayStation live service project, Fairgames, thrown into further doubt as director leaves studio
Daniel Drapeau, recently the game director on Fairgames at Haven Studios, has announced his new role as a creative director over at Warner Bros Montre
Would you rather stop playing a game than lower the difficulty? The First Berserker: Khazan devs reckon you would
Are you the sort of player that would rather drop a game altogether than simply bump the difficulty down (if such an option exists?) If so, then you m
"Incredibly moved and grateful" – Clair Obscur: Expedition 33's director talks success, "art house" aspirations and the scope of future projects
Since the release of the celebrated and critically acclaimed RPG Clair Obscur: Expedition 33, key members of the development team at Sandfall Interact